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This node splits a SeedVR2 video latent into smaller temporal chunks that can be processed one at a time within available VRAM. It automatically calculates the optimal chunk size based on your GPU memory or lets you specify the chunk size manually, and outputs the chunks in sequence order for processing.

Inputs

When chunking_mode is set to "manual", an additional parameter becomes available: Note: The frames_per_chunk parameter only appears when chunking_mode is set to "manual". The value must satisfy the formula (frames_per_chunk - 1) % 4 == 0, meaning it must be one of: 1, 5, 9, 13, 17, 21, etc. If the total pixel frames in the latent are equal to or less than the chosen chunk size, the node returns the original latent as a single chunk with zero overlap.

Outputs

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