What Tripo P2 is good at
- Native quad topology: quad meshes with clean edge flow, ready for rigging and animation without manual retopology
- Large mesh budgets: 48 to 50,000 triangles, or 48 to 25,000 quads in quad mode
- Tiered texturing: standard (2K), detailed (4K), or extreme (8K) base color textures, with optional PBR maps
- Three input modes: text prompts, a single reference image, or up to four multiview images (front, left, back, right)
Tripo P2: Text to Model
Generate a 3D model from a text description. Tripo P2 first draws a concept image from the prompt (controlled byimage_seed), then models the geometry from it.
Run on Comfy Cloud
Open in Comfy Cloud
Download Workflow
Download JSON or search “Tripo P2: Text to Model” in Template Library
Steps to Run
- Enter your prompt: describe the 3D model in the Tripo P2: Text to Model node (up to 1024 characters). A negative prompt is available in advanced options
- Choose the texture level:
standard(2K),detailed(4K),extreme(8K), ornonefor an untextured mesh - Toggle quad output: with
quadenabled the mesh returns as FBX; disabled it returns as GLB - Set the face limit: target face count between 48 and 50,000 (48 to 25,000 with quad), or leave at -1 to let Tripo choose
- Click Queue: press
Ctrl+Enterto generate
quad is on). The template also contains TripoTextureNodeV2, TripoRigNode, TripoRetargetNode, and TripoConversionNode nodes, but they are bypassed and disconnected by default: connect and enable them (Ctrl+B toggles bypass) when you want that extra post-processing.
Quad output note
Whenquad is enabled, connect Save 3D to the FBX output slot. When quad is disabled, use the GLB output slot.
Tripo P2: Image to Model
Generate a 3D model from a single reference image.
Run on Comfy Cloud
Open in Comfy Cloud
Download Workflow
Download JSON or search “Tripo P2: Image to Model” in Template Library
Steps to Run
- Upload a reference image: load a front-view image of your subject with the LoadImage node
- Choose the texture level:
standard,detailed,extreme, ornone - Toggle quad output: FBX when enabled, GLB when disabled
- Set texture alignment:
original_imagematches the input image’s colors,geometryfits the textures to the generated shape (advanced options) - Click Queue: press
Ctrl+Enterto generate
Input tips
- Low-resolution or low-quality images can be enhanced before modeling with the
enable_image_autofixadvanced option align_imageorientation rotates the model to the viewpoint of the input image (advanced options)
Tripo P2: Multiview to Model
Generate a 3D model from reference views. The multiview node takes a required front view plus up to three of the left, back, and right views, and at least one of those extra views must be connected: with the front view alone the node returns an error. It reconstructs the geometry with the same native quad topology as the other P2 nodes.
Run on Comfy Cloud
Open in Comfy Cloud
Download Workflow
Download JSON or search “Tripo P2: Multiview to Model” in Template Library
LoadImage nodes:
worker_doll_front.png
LoadImage node 16 · front viewworker_doll_back.png
LoadImage node 19 · back viewSteps to Run
- Load the reference views: the template ships with a front view (
LoadImagenode 16) and a back view (LoadImagenode 19). The node also exposesimage_leftandimage_rightinputs for a four-view reconstruction - Choose the texture level:
standard(2K),detailed(4K),extreme(8K), ornonefor an untextured mesh - Toggle quad output: with
quadenabled the mesh returns as FBX; disabled it returns as GLB - Set the face limit: target face count between 48 and 50,000 (48 to 25,000 with quad), or leave at -1 to let Tripo choose
- Click Queue: press
Ctrl+Enterto generate
Node options reference
Options shared by all three P2 nodes:
Advanced options include
texture_seed, auto_size (real-world scale in meters), export_uv, and compress_geometry (Meshopt compression; compressed meshes are much smaller but cannot be previewed in ComfyUI’s 3D viewport).